/*
 * objstate.h
 *
 *  Created on: 17/06/2011
 *      Author: Rafael
 */

#ifndef OBJSTATE_H_
#define OBJSTATE_H_

#include "entity/state/IdleState.h"
#include "entity/state/RunState.h"
#include "entity/state/WalkState.h"
#include "entity/state/AttackState.h"
#include "entity/state/ShootState.h"
#include "entity/state/HittedState.h"
#include "entity/state/InteractState.h"
#include "entity/state/ActionState.h"
#include "entity/state/DieState.h"


#endif /* OBJSTATE_H_ */
